| room | | door door door | |-----------------------|--------------| | | | |-----------------| | door | | hallway | | |-----------------| | | | | | | door | | | room | | | | | | room | |__________|______| | | | hallway | door | |-----------------| | | | | | | | room | |______________| |_________________|_______________ Stairs
What really pisses me off, is not the very dangerous multiple entry doors. Which when we try multiple entries, we usually need enough men to breach because a random one is usually locked lol.
Is that usually when moving down the central main hall, usually #1 slices left and runs ahead. Rest follow, and check left (hopefully) to make sure it is still clear. The way I was trained, if I called it 'Clear' before moving it would've been acceptable but hey, I was training to become a [SAS] Recruit back then lol. The problem is, it is just not safe....
If you are just a Private in the regular Army it might be ok too. But this is [SAS], a clan that through solid team work and realistic tactics. In My Humble Opinion (IMHO) comes as close in Video Games to being as good as the British SAS is in real life.
After cringing through a lot of games. I remembered an old training session I attended, Blade was RSM and it is the *only* training session I ever saw him conduct. He was showing us how to cross an outside window. The tactic was against common tactical advice and normal SOP on the matter. But it was basically a strange variation of a Leap Frog. It was not what I would advice for windows but I think it is worth mentioning. Basically #1 would sneak & peak the window, run shout for cover, run accross. #2 do the same, #3, e.t.c. -- only problem is very easy to DIE doing it the way he showed us because of the angles. It was an ok way of doing it but not safe for a regular sized window. So with this coming to mind as I sought a way in my mind to safely cross it. I've refined the idea into some thing different. It is closer to a traditional leap frog but with a bit of our T-Junction tactics mixed in.
Basically the advantage is we do not really lose speed. Yet we gain a lot stronger covering as we move quickly.
Let us assume on the map that we are coming off the stairs, and want to cross the first hallway.
| room | | door door door | |-----------------------|--------------| | | | |-----------------| | door | | hallway | | |-----------------| | | | | | | door | | | room | | | | | | room | |__________|______| | | | hallway | door | |-----------------|1 | | | |2 | | | room |3 |______________| |_________________|4______________ Stairs
#1 would slice the pie and HOLD and cover the hallway to his left. #3 would step to the other side of the hall and cover ahead of the element. While #2 runs accross.
| room | | door door door | |-----------------------|--------------| | | | |-----------------| | door | | hallway | | |-----------------| | | | | | | door | | | room 2 | | | | | | room | |__________|______| | | | hallway | door | |-----------------|1 | | | | | | | room |4 3|______________| |_________________|______________ Stairs
Now that #2 is covering a head, #3 can form up, #1 is still covering the hallway, R.G. has the stairs.
| room | | door door door | |-----------------------|--------------| | | | |-----------------| | door | | hallway | | |-----------------| | | | | | | door | | | room 2 | | | | | 3| room | |__________|______| | | | hallway | door | |-----------------|1 | | | | | | | room |4 |______________| |_________________|______________ Stairs
Now #3 covers rear so the R.G. can cross. Rear Guard then mirrors #1 to cover the side hall and #3 ccan get in formation.
| room | | door door door | |-----------------------|--------------| | | | |-----------------| | door | | hallway | | |-----------------| | | | | | | door | | | room 2 | | | | |3 | room | |__________|______|4 | | | hallway | door | |-----------------|1 | | | | | | | room | |______________| |_________________|______________ Stairs
#1 now crosses, gets back in formation, and off they go -- I'd suggest immiediately moving out once Point is in position and EL calling for the R.G. to Follow (RvS) or for Trailers (S4) so he knows "Yo, we're leaving -- get your stuff together".
| room | | door door door | |-----------------------|--------------| | | | |-----------------| | door | | hallway | | |-----------------| | | | | |1 | door | | | room 2 | | | | |3 GO!| room | |__________|______|4 | | | hallway | door | |-----------------| | | | | | | | room | |______________| |_________________|______________ Stairs
I've posted this in SNCO's for opinions and most of all, a name for it... my only suggestion is Point Cover.
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