In regards to JB's recent question
Good thing:
learned what a ballistic coefficient is
learned about bullet sectional density and form factor
learned a bit about drag coefficients
found a helpful pseudo-constant for standard gravity
bad:
don't have enough ballistics data
don't have enough weather data
Spent a few hours in thought that I could have spent in game, but enjoyed the process lol. Hmm, I don't think I've tried anything like that since the cows came home.
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