My Halloween plans pretty much were eat cake, and play Xbox. 'Cuz even I need a day off once in a while, lol.
Early on Little Hope feels like things are a bit less heavy on the Quick Time Events (QTEs), given the shift from holy crap, pirates! Over to demons that go bump in the night as the main threat to your lives. Didn't expect the twist at the end to make such crystal sense of everything that happened, but it was well executed. Whether intentional, or just my own attitude, it made the feeling of having had enough of the demons confronting the characters, and opting for more a aggressive approach: seem rather appropriate to the story. How it impacts the significance of characters surviving, well, made me feel a little less bad about missing a QTE and losing one on the way to the house. Some aspects of the gameplay may take advantages of people who paid attention in Man of Medan, or just be ready to oopsie you the same way over; it's hard to tell.
Sounds like there are plans for a third game in The Dark Pictures Anthology: House of Ashes. I'll probably be nabbing that when it comes out. Definitely a very fun game series.
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